Brink is a resource management game. Players compete to balance exploitation and conservation in an effort to save endangered species from the brink of extinction. The aim is to save as many species as possible by means of accumulating wealth through the collection of resources. To collect resources, players must exploit the land, and potentially push species to extinction.
Players: 2-6 Play time : 1-2h
The board consists of 37 hexagonal tiles of 4 separate land types (Plains, Oceans, Mountains, Forests) containing 20 endangered species. Players compete to collect 6 different resource types: Food, Oil, Metal, Wood, Electricity and People.
Players must also consider the cost of the waste that they generate by exploiting lands and extracting resources.
The setup for the game is always randomized: The lands are arranged at random, in addition to the location of the endangered species; The resource cost to improve the efficiency of exploited lands is randomized; and the resource cost to move species, create habitat bridges and recycle waste is also randomized.